Multi-View Camera Calibration

Given 2 views of a 3D object, we compute the intrinsic parameters for each camera and their extrinsic parameters which relate their location to the world coordinate system.

  •  Linear approach to camera calibration



  • Definition of texture.
Texture problems such as (i) texture segmentation and (ii) shape from texture.


Approaches for texture segmentation

  • Clustering algorithms
  • Supervised / Unsupervised learning
  • Probabilistic Inference - Bayesian Estimation
  • An example of texture classification (segmentation) using Gaussian distributions.


Shape from Texture

  • Estimating a plane orientation from texture